![]() Increased the clinch back takes stamina cost.Made plodding footwork stamina threshold more dynamic, based on footwork and leg health.Decreased the effect of the cardio attribute on starting stamina.Reduced number of leg health events before TKO.Crucifix strike damage has been reduced by 25%.Increased the effect of submission defense rating.Attacker can now cancel their submission pressing R1 and L1 together, (LB+RB on Xbox).Greatly decreased the stamina cost of the wizzer escape.Reduced recovery of the resistance to head health events between rounds.Increased the permanent stamina cost of ground transition by 50%.The hardest part for the defender will probably be to not be pressing high block by the time the scramble window starts, as that prevents the scramble. Please note that this increase will affect the time the defender has to scramble.Increased denial window for the hip toss from collartie and muay thai clinch.Now the shoulders should start to shift right away, making reactive denials against this move more viable even though the denial window isn’t changing. The animation was previously too hard to read because the shoulders took long to start to shift.Refined the starting animation of the transition from back side to full guard.We slowed the starting animation down considerably, but did not change the denial windows so only the fakes should be affected. The starting animation was too fast, meaning it could be faked too quickly. This is the entry for the bulldog choke and the transition to back sitting added in the previous patch.Slowed down the head peel fake from dominant back side.They can still deal significant damage through the block if the block meter is low. Since evading them is not an option, blocking the correct height is the best defense available so we made blocking them a bit better.The lead knees, which are slower, retained their previous damage. This still leaves the head knees damage slightly higher than the elbows.Reduced damage of clinch rear knees to head and body from collartie, Muay Thai, and single under by 20%.Fixed an issue where submissions were finishing before the progress bar had completed and when chains were activated at certain timing.Attempting it without such an advantage will result in the drive ending in favor of the defender. ![]()
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |